GFXEmissive
gfx.emissive.set_mix
Client
The mix amount to be set for the emissive post-processing effect
Syntax
local status = gfx.emissive.set_mix(value)Parameters
| Type | Name | Description |
|---|---|---|
float | value | Mix value to be applied Controls the blend ratio between the glow effect and the original scene when the blend mode is set to mix. A value of 0 shows only the original scene while 1 shows only the glow result |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, or false on failure |
Examples
--Blend glow at 50% with the original scene
gfx.emissive.set_mix(0.5)