GFXEmissive
gfx.emissive.set_hdr_bleed_threshold
Client
The HDR bleed threshold to be set for the emissive post-processing effect
Syntax
local status = gfx.emissive.set_hdr_bleed_threshold(value)Parameters
| Type | Name | Description |
|---|---|---|
float | value | HDR bleed threshold value to be applied Sets the luminance threshold above which bright HDR pixels begin to contribute to the glow effect. Only pixels brighter than this value will bleed glow into surrounding areas |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, or false on failure |
Examples
--Only allow very bright pixels to bleed glow
gfx.emissive.set_hdr_bleed_threshold(1.5)