GFXEmissive
gfx.emissive.set_bloom
Client
The bloom threshold to be set for the emissive post-processing effect
Syntax
local status = gfx.emissive.set_bloom(value)Parameters
| Type | Name | Description |
|---|---|---|
float | value | Bloom value to be applied Controls how much of the glow effect bleeds onto non-emissive surfaces in the scene. Higher values cause the glow to spread further and illuminate surrounding geometry |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, or false on failure |
Examples
--Allow glow to bleed onto surrounding surfaces
gfx.emissive.set_bloom(0.5)