gfx.glow.set_hdr_bleed_scale

Client

Sets the HDR bleed scale of the glow post-processing effect


Syntax

local status = gfx.glow.set_hdr_bleed_scale(
    value
)

Parameters

TypeNameDescription
floatvalueHDR bleed scale value to apply
Controls how strongly pixels above the bleed threshold contribute to the glow. Higher values amplify the bleed from bright HDR areas, producing a more intense halo around very bright surfaces

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Amplify bleed from bright HDR surfaces
gfx.glow.set_hdr_bleed_scale(2.0)

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