gfx.glow.set_bloom

Client

Sets the bloom threshold of the glow post-processing effect


Syntax

local status = gfx.glow.set_bloom(
    value
)

Parameters

TypeNameDescription
floatvalueBloom value to apply
Controls how much of the glow effect bleeds onto non-glow surfaces in the scene. Higher values cause the glow to spread further and illuminate surrounding geometry

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Allow glow to bleed onto surrounding surfaces
gfx.glow.set_bloom(0.5)

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