core.texture.texel_format
Client
Enumeration of supported pixel formats for texture conversion
Values
Formats are ordered highest to lowest quality — or equivalently, lowest to highest VRAM savings.
| Constant | Description |
|---|---|
core.texture.texel_format.RGBA8 | 32-bit full color with alpha — standard default |
core.texture.texel_format.RGB8 | 24-bit full color, no alpha — 25% less VRAM than RGBA8 |
core.texture.texel_format.RGBA4444 | 16-bit color with alpha — half the VRAM of RGBA8, lower quality |
core.texture.texel_format.RGB565 | 16-bit color, no alpha — best VRAM savings without alpha |
core.texture.texel_format.LA8 | 8-bit grayscale with alpha |
core.texture.texel_format.L8 | 8-bit grayscale, no alpha — lightest option |