gfx.sky.physical.set_turbidity

Client

Sets the atmospheric turbidity of the physical sky material


Syntax

local status = gfx.sky.physical.set_turbidity(
    value
)

Parameters

TypeNameDescription
floatvalueAtmospheric turbidity to apply

Returns

TypeNameDescription
boolstatustrue on successful execution, false otherwise

Examples

Set physical sky turbidity
gfx.sky.physical.set_turbidity(10.0)

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