util.monitor.stat_native

Client

Enumeration of built-in Godot stat identifiers


Values

Time

ConstantDescription
util.monitor.stat_native.TIME_FPSFrames rendered per second
util.monitor.stat_native.TIME_PROCESSTime spent in the process step of the main loop (seconds)
util.monitor.stat_native.TIME_PHYSICS_PROCESSTime spent in the physics process step of the main loop (seconds)
util.monitor.stat_native.TIME_NAVIGATION_PROCESSTime spent in the navigation process step of the main loop (seconds)

Memory

ConstantDescription
util.monitor.stat_native.MEMORY_STATICStatic memory currently in use (bytes)
util.monitor.stat_native.MEMORY_STATIC_MAXPeak static memory usage since engine start (bytes)
util.monitor.stat_native.MEMORY_MESSAGE_BUFFER_MAXPeak message buffer size (bytes)

Objects

ConstantDescription
util.monitor.stat_native.OBJECT_COUNTTotal number of live objects
util.monitor.stat_native.OBJECT_RESOURCE_COUNTTotal number of live resource objects
util.monitor.stat_native.OBJECT_NODE_COUNTTotal number of live nodes in the scene tree
util.monitor.stat_native.OBJECT_ORPHAN_NODE_COUNTNumber of nodes not parented to any other node

Rendering

ConstantDescription
util.monitor.stat_native.RENDER_TOTAL_OBJECTS_IN_FRAMENumber of objects drawn in the last frame
util.monitor.stat_native.RENDER_TOTAL_PRIMITIVES_IN_FRAMENumber of primitives drawn in the last frame
util.monitor.stat_native.RENDER_TOTAL_DRAW_CALLS_IN_FRAMENumber of draw calls issued in the last frame
util.monitor.stat_native.RENDER_VIDEO_MEM_USEDTotal video memory currently in use (bytes)
util.monitor.stat_native.RENDER_TEXTURE_MEM_USEDVideo memory used by textures (bytes)
util.monitor.stat_native.RENDER_BUFFER_MEM_USEDVideo memory used by render buffers (bytes)

Physics 2D

ConstantDescription
util.monitor.stat_native.PHYSICS_2D_ACTIVE_OBJECTSNumber of active 2D physics objects
util.monitor.stat_native.PHYSICS_2D_COLLISION_PAIRSNumber of 2D collision pairs being processed
util.monitor.stat_native.PHYSICS_2D_ISLAND_COUNTNumber of 2D physics islands

Physics 3D

ConstantDescription
util.monitor.stat_native.PHYSICS_3D_ACTIVE_OBJECTSNumber of active 3D physics objects
util.monitor.stat_native.PHYSICS_3D_COLLISION_PAIRSNumber of 3D collision pairs being processed
util.monitor.stat_native.PHYSICS_3D_ISLAND_COUNTNumber of 3D physics islands

Audio

ConstantDescription
util.monitor.stat_native.AUDIO_OUTPUT_LATENCYAudio output latency (seconds)
ConstantDescription
util.monitor.stat_native.NAVIGATION_ACTIVE_MAPSNumber of active navigation maps
util.monitor.stat_native.NAVIGATION_REGION_COUNTNumber of navigation regions
util.monitor.stat_native.NAVIGATION_AGENT_COUNTNumber of navigation agents
util.monitor.stat_native.NAVIGATION_LINK_COUNTNumber of navigation links
util.monitor.stat_native.NAVIGATION_POLYGON_COUNTNumber of navigation polygons
util.monitor.stat_native.NAVIGATION_EDGE_COUNTNumber of navigation edges
util.monitor.stat_native.NAVIGATION_EDGE_MERGE_COUNTNumber of merged navigation edges
util.monitor.stat_native.NAVIGATION_EDGE_CONNECTION_COUNTNumber of navigation edge connections
util.monitor.stat_native.NAVIGATION_EDGE_FREE_COUNTNumber of free (unconnected) navigation edges
util.monitor.stat_native.NAVIGATION_OBSTACLE_COUNTNumber of navigation obstacles
ConstantDescription
util.monitor.stat_native.NAVIGATION_2D_ACTIVE_MAPSNumber of active 2D navigation maps
util.monitor.stat_native.NAVIGATION_2D_REGION_COUNTNumber of 2D navigation regions
util.monitor.stat_native.NAVIGATION_2D_AGENT_COUNTNumber of 2D navigation agents
util.monitor.stat_native.NAVIGATION_2D_LINK_COUNTNumber of 2D navigation links
util.monitor.stat_native.NAVIGATION_2D_POLYGON_COUNTNumber of 2D navigation polygons
util.monitor.stat_native.NAVIGATION_2D_EDGE_COUNTNumber of 2D navigation edges
util.monitor.stat_native.NAVIGATION_2D_EDGE_MERGE_COUNTNumber of merged 2D navigation edges
util.monitor.stat_native.NAVIGATION_2D_EDGE_CONNECTION_COUNTNumber of 2D navigation edge connections
util.monitor.stat_native.NAVIGATION_2D_EDGE_FREE_COUNTNumber of free 2D navigation edges
util.monitor.stat_native.NAVIGATION_2D_OBSTACLE_COUNTNumber of 2D navigation obstacles
ConstantDescription
util.monitor.stat_native.NAVIGATION_3D_ACTIVE_MAPSNumber of active 3D navigation maps
util.monitor.stat_native.NAVIGATION_3D_REGION_COUNTNumber of 3D navigation regions
util.monitor.stat_native.NAVIGATION_3D_AGENT_COUNTNumber of 3D navigation agents
util.monitor.stat_native.NAVIGATION_3D_LINK_COUNTNumber of 3D navigation links
util.monitor.stat_native.NAVIGATION_3D_POLYGON_COUNTNumber of 3D navigation polygons
util.monitor.stat_native.NAVIGATION_3D_EDGE_COUNTNumber of 3D navigation edges
util.monitor.stat_native.NAVIGATION_3D_EDGE_MERGE_COUNTNumber of merged 3D navigation edges
util.monitor.stat_native.NAVIGATION_3D_EDGE_CONNECTION_COUNTNumber of 3D navigation edge connections
util.monitor.stat_native.NAVIGATION_3D_EDGE_FREE_COUNTNumber of free 3D navigation edges
util.monitor.stat_native.NAVIGATION_3D_OBSTACLE_COUNTNumber of 3D navigation obstacles

Pipeline Compilations

ConstantDescription
util.monitor.stat_native.PIPELINE_COMPILATIONS_CANVASNumber of pipeline compilations for canvas rendering
util.monitor.stat_native.PIPELINE_COMPILATIONS_MESHNumber of pipeline compilations for meshes
util.monitor.stat_native.PIPELINE_COMPILATIONS_SURFACENumber of pipeline compilations for surfaces
util.monitor.stat_native.PIPELINE_COMPILATIONS_DRAWNumber of pipeline compilations for draw calls
util.monitor.stat_native.PIPELINE_COMPILATIONS_SPECIALIZATIONNumber of pipeline specialization compilations

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