Vital.sandbox
GFXVolumetric Fog

gfx.volumetric_fog.set_sky_affect

Client

The sky influence amount to be set for the volumetric fog post-processing effect


Syntax

local status = gfx.volumetric_fog.set_sky_affect(value)

Parameters

TypeNameDescription
floatvalueSky influence value to be applied
Controls how much the volumetric fog blends into and affects the appearance of the sky. A value of 0 leaves the sky unaffected while higher values cause the fog to visibly tint and obscure the skybox

Returns

TypeNameDescription
boolstatustrue on successful execution, or false on failure

Examples

Allow volumetric fog to partially tint the sky
--Allow volumetric fog to partially tint the sky
gfx.volumetric_fog.set_sky_affect(0.5)

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