Vital.sandbox
GFXSDFGI

gfx.sdfgi.set_bounce_feedback

Client

The bounce feedback strength to be set for the SDFGI post-processing effect


Syntax

local status = gfx.sdfgi.set_bounce_feedback(value)

Parameters

TypeNameDescription
floatvalueBounce feedback value to be applied
Controls how much indirect light is re-fed into the GI system on each bounce, simulating multi-bounce illumination. Higher values create richer, more colorful light bleeding between surfaces

Returns

TypeNameDescription
boolstatustrue on successful execution, or false on failure

Examples

Enable strong multi-bounce color bleeding
--Enable strong multi-bounce color bleeding
gfx.sdfgi.set_bounce_feedback(1.5)

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