GFXSDFGI
gfx.sdfgi.set_bounce_feedback
Client
The bounce feedback strength to be set for the SDFGI post-processing effect
Syntax
local status = gfx.sdfgi.set_bounce_feedback(value)Parameters
| Type | Name | Description |
|---|---|---|
float | value | Bounce feedback value to be applied Controls how much indirect light is re-fed into the GI system on each bounce, simulating multi-bounce illumination. Higher values create richer, more colorful light bleeding between surfaces |
Returns
| Type | Name | Description |
|---|---|---|
bool | status | true on successful execution, or false on failure |
Examples
--Enable strong multi-bounce color bleeding
gfx.sdfgi.set_bounce_feedback(1.5)